#if !defined(AFX_NUMEDIT_H__9BC2746E_63A3_45F0_BD70_93AFB09FD2A5__INCLUDED_)
#define AFX_NUMEDIT_H__9BC2746E_63A3_45F0_BD70_93AFB09FD2A5__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// NumEdit.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// NumEdit window

class NumEdit : public CEdit
{
// Construction
public:
	NumEdit();

// Attributes
public:

// Operations
public:

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(NumEdit)
	//}}AFX_VIRTUAL

// Implementation
public:
	virtual ~NumEdit();

	// Generated message map functions
protected:
	//{{AFX_MSG(NumEdit)
	afx_msg void OnKillfocus();
	//}}AFX_MSG

	DECLARE_MESSAGE_MAP()
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_NUMEDIT_H__9BC2746E_63A3_45F0_BD70_93AFB09FD2A5__INCLUDED_)
