HTMicron is a Brazilian company making System In Package (SIP) solution. During Sigfox Connect, they shown a STM32-SLP product and gave me an eval board for reviewing.
This type of solution is interesting as it is really compact and easy to add in your design: you get a powerful ARM chip from ST + all the electronic needed for a Sigfox global communication system. There is no need for an extra component around the chip, more than an antenna and a power supply.
The price for the SIP is going to be around $5.
Let see how to use that chip.
Posted in Sigfox
Tagged SigFox, STM32
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Murata CMWX1ZZABZ chip is actually famous for being a powerful LoRaWan multi zone module also able to communicate over Sigfox.
I’ve already published a technical post on Murata CMWX1ZZAB chip in a previous post. You will also find an implementation based on my IoT SDK. Yadom has just released a breakout board ( BRKABZ01) for this chip making it accessible for hackers and for easier prototyping.
This post is going to review this board and demo how to access it really quickly. Are you ready ?
ST Micro-Electronics is providing a development board with a Murata CMWX1ZZABZ-091 chip. This device is a module containing a STM32L0 chip (192Kb of Flash / 20Kb of RAM) associated with a Semtech SX1276 radio chip. This module can be used as a SoC for developing LoRaWan IoT devices. The Semtech chip is also capable of Sigfox. This module is a bit expensive but it is actually the one allowing LoRaWan and Sigfox communication in any of the RCZ zones.
STM32 solution for using Sigfox is actually one of the best offer on the market has the solution is powerful, low consumption and allows global coverage with the use of the last Sigfox library versions including Monarq, Bubble… Different module providers are actually designing solutions based on this platform.
In this post we are going to see how to configure the STM32 platform, starting from a STM32L053 devkit plus a S2LP extension. Using a eclipse/gcc environment. The environment installation is described in this post about installing Eclipse for STM32.
STM32 ARM MCU are proposing different low power mode for saving energy when running IoT on battery. Some basic example of low power are delivered with the SDK as part of CubeMx solution but these example are not really complete, not well documented and in my point of view difficult to use in a Fresh new project. Basically my current feeling with STM32 is these guy are pretty good to write thesis on how to do magic stuff with the MCU, writing hundreds of pdf pages about really detailed stuff but they are really bad for providing some line of code to illustrate this valuable content with something practicable you can use on the go. So after spending a week working on a working and understood example of low power code, I’ll share with you the result of this work…
Arduino is supporting STM32 platform and after following the installation steps, you can easily work with the st-microelectronics development kit.
In the real life you need to create a specific setup once your prototype is transformed into a custom board. This setup redefines the pin mapping, the target MCU and needs to refine the firmware transfer method as you will use and external STLINK programmer.
In this post we are going to see the different step for doing this.
In a previous post I explained how to getting started with STM32 with classical Eclipse or Keil environments. These environments are very cool for starting from scratch in designing firmware. That said, you have to recreate a lot of basic functions and libraries to create your firmware.
On the other hand, the Arduino community is proposing a lot a existing libraries and a development framework with a large number of supported features. The STM32 community looks active and that’s a good way to quickly create advanced firmware.
That said there is different point blocking in my point of view for using Arduino as a professional environment:
- Outside of the core libs and some nice one, most of the lib are badly written
- The official editor is a mess if you manage more than 3 files…
- Writing libraries with official editor is… “impossible”
For this reason, in this tuto, I’ll use Visual Code Studio to see if the 2 last point can be solved. Regarding the first point, there is nothing better than using well coded libraries and rewrite (and share) the badly written one.