Tag Archives: STM32

STM32 and Low Power Mode

STM32 ARM MCU are proposing different low power mode for saving energy when running IoT on battery. Some basic example of low power are delivered with the SDK as part of CubeMx solution but these example are not really complete, not well documented and in my point of view difficult to use in a Fresh new project. Basically my current feeling with STM32 is these guy are pretty good to write thesis on how to do magic stuff with the MCU, writing hundreds of pdf pages about really detailed stuff but they are really bad for providing some line of code to illustrate this valuable content with something practicable you can use on the go. So after spending a week working on a working and understood example of low power code, I’ll share with you the result of this work…

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STM32 and Arduino, working with a custom board

Arduino is supporting STM32 platform and after following the installation steps, you can easily work with the st-microelectronics development kit.

In the real life you need to create a specific setup once your prototype is transformed into a custom board. This setup redefines the pin mapping, the target MCU and needs to refine the firmware transfer method as you will use and external STLINK programmer.

In this post we are going to see the different step for doing this.

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Arduino for STM32

In a previous post I explained how to getting started with STM32 with classical Eclipse or Keil environments. These environments are very cool for starting from scratch in designing firmware. That said, you have to recreate a lot of basic functions and libraries to create your firmware.

On the other hand, the Arduino community is proposing a lot a existing libraries and a development framework with a large number of supported features. The STM32 community looks active and that’s a good way to quickly create advanced firmware.

That said there is different point blocking in my point of view for using Arduino as a professional environment:

  • Outside of the core libs and some nice one, most of the lib are badly written
  • The official editor is a mess if you manage more than 3 files…
  • Writing libraries with official editor is… “impossible”

For this reason, in this tuto, I’ll use Visual Code Studio  to see if the 2 last point can be solved. Regarding the first point, there is nothing better than using well coded libraries and rewrite (and share) the badly written one.

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Getting started with Nucleo32 – STM32L031

I have this board in my stock since some months and never taken time to play with it. As I’m starting some developments with STM32 it’s time to do it. I’ve tried to do some stuff using it at reception but even if there is some kind of Arduino mentions on the package the start is not as easy as on Arduino. Not regarding coding (it is more complicated but it is not the problem) but regarding the development environment. You need to use different tools and find yourself the way to use each of them. In my point of view ST would do a good thing simplify all this stuff. So in this post I’ll describe how to get started by creating your first led blink project. Hope it will save your time.

 

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